Blog

The wonderful grand’ma project: completion of the grand’ma

So, here you have folks: One wholesome grand’ma. Fully textured and rigged, good to go for Unity, for even complicated animations. The rig has been done using rigify and automatic weights, which calculated absolutely everything horribly wrong and had to be tweaked manually from scratch. I guess there are no people outside size 2 even in the virtual world? Never the less, I am  happy how this character turned out. The rig was challenging because of the body shape deviating so much from the “norm”, but now the movement is quite natural. Her face is using shape keys, which didn’t put up nearly as much a fight as the rig did, but took long because I had too much fun making them! I am taking a short break now before starting the next model in the series (the grumpy huge cat), looking back and being a little proud of myself. (You can check my Marmoset Toolbag 2 renderings of her at my gallery portion.) Whew, what a grand’ma!

The wonderful grand’ma: rigged and textured
by faeriel
on Sketchfab