Update on the gnome character
Finally had some spare time to work on this model again. The anatomy was rather heavily adjusted and I made a quick hairdo for her (using Danny Mac’s wonderful tutorial series as a reference – can really recommend those .) In the long run I plan to have multiple hairdos that can be switched on the fly. She still has no rig and was again crudely posed with the Zbrush*s transpose tool. Next up: final adjustments, retopo and a real rig.