Recent projects

Looking polished, Mr. Dachshund!

So, Mr. Dachshund is going forward smoothly. Especially now that, quoting 3Ds max terminology, he has been turbo-smoothed! That modifier is actually called subdivision surface in Blender, but that would spoil my terrible pun! Anyway, I have now created a highpoly version of the dog, which will be used for baking the maps. Ao we are to use for sure, and my programmer is little bit between the two, should the normal map be there or not. We are now testing the mobile tools in Unity, and hijacking all cellphones from friends who visit our workshop, to see how the specs change the performance of his code. All right guys, time to bake some maps and give this critter some color!

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Highpoly for the map bakes.

Highpoly for the map bakes.

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