About me

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Devout storyteller and a lifetime videogamer. Being a stand alone generalist has taught me how to be versatile and deadline-efficient. Familiar with both highpoly- and lowpoly workflows, although my commercial experience is weighed towards lowpoly.

As a person? A fun and witty colleague who really likes cats, languages, Blender and travelling. I get easily excited about new technologies and am always experimenting how they could enrich my input as an artist.

Published titles:

• Hotel Hideaway, 2018, Sulake
• Transit King, 2017, Bon Games
• Retro Shot, 2015, Superplus Games
• Hot Doggety!, 2015, Assembly Summer Game dev. compo: 2nd. place
• Vescape Cycle Racing, 2011, Vescape GmbH

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