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The dachshund project: Let’s take the dog for a walk!

Heyy, look at that sunshine: weather is nice and warm, what are we doing? Why, it’s time to take the dog for a walk ,of course!  So Mr. Dachshund is finally rigged. His rig is a dirty hack of Blenders Rigify-biped, brutally forced into a quadrupedal pose by removing and adding bones and reversing the knee poletargets for correct bending. Blender’s animation tools were also new to me , so that took some practice too to get it right. The lights or the scene are a quick setup, and only for testing purposes. -But look at him go, looking dandy mr. Dachshund!

Dachshund: walk cycle from Jenny Tirkkonen on Vimeo.

(Ps. You might notice there is a cut in the dog. It has something to do with what we are going to use him for in the game. If you hit the right trail of thoughts, you might now know what will happen in the game!)